You begin your planet takeover going country to country, each one acting as a new level, each one showcasing more human resistance as you progress. It’s a shame that humans don’t take lightly to alien races harvesting their planet, so you’re going to need to defeat waves of armies to protect your base as you attempt to terraform the Earth. Yep, you arrive at Earth, a resource rich planet that looks prime for the taking. Scouring the universe, you happen to come upon that blue planet you see in so many picutres. You play as an alien race, seeking planets to harvest for resources.
![x morph defense switch splitscreen x morph defense switch splitscreen](http://www.xmorphdefense.com/images/portfolio/large/xmorph_scrn_large_05.jpg)
I was expecting another typical tower defense game, but instead I enjoyed what is offered, although it is far from perfect. Oh, and you’re also the intruder this time around instead being the one who tries to stop the alien invasion. It seems EXOR Studios has addressed this shortage though, combining tower defense with a top down twin-stick shooter. That being said, if you’re looking for something new and unique, that’s pretty rare these days. There have always been a lot of them around and there’s no shortage of games in the genre.
![x morph defense switch splitscreen x morph defense switch splitscreen](https://cdn.cloudflare.steamstatic.com/steam/apps/706870/ss_8c410745279f7a7855b8dbc6c6b58b9c73514abb.1920x1080.jpg)
#X MORPH DEFENSE SWITCH SPLITSCREEN SIMULATOR#
![x morph defense switch splitscreen x morph defense switch splitscreen](https://i.pinimg.com/originals/d1/2e/76/d12e76a284255a25f06b8ed8c5507182.jpg)
The mix of strategy and action it offers is pretty unique and in general the presentation of the destruction and carnage really helps make it all exciting. The campaign is challenging and at a satisfying length, and if you really want more there’s already additional DLC content available as well. Overall, I’m really impressed by everything the folks behind this game have put together. Oh, and did I just see a gigantic mechanized spider coming my way?!?! Setting up towers and then sitting back to watch how things play out getting stale? No problem, they’ve thrown in your ship not only being able to set up defenses but also having an active role to play with twin-stick shooting action! The progression is generally too limited and predictable? How about making you choose between new and more powerful tower types or souping up your ship to enable you to do more damage yourself? Too often there’s an endless array of enemies you can build up clusters of defenses to deal with in any configuration as you watch it play out dull wave after wave? Get ready to have to adjust both the positioning and configuration of your defenses as new waves will come at you from different points and the paths your enemies take can be altered by toppled skyscrapers or blown bridges. X-Morph: Defense is here to show everyone how you give a genre a serious kick in the right, and far more exciting, direction. Rarely have there been any real innovations made aside from perhaps some new tower variant, so most games in the genre have begun feeling by the numbers. While I’ve had some good times over the years playing tower defense games there’s no denying that the genre has stagnated quite a bit.